Massive Chalice Pre-Production Design Talk With Double Fine

Double Fine's Brad Muir talks Massive Chalice design with John Swisshelm.
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The Massive Chalice Kickstarter project began a little over a week ago and has already been funded, showing that Double Fine has yet again proven that they know how to utilize the Kickstarter platform very well.

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While doing my rounds as a seasoned denizen of the internet, I noticed that Double Fine updated their campaign with a new Developer talk.

Some of the topics that Brad Muir and John Swisshelm discuss include:

  • Skills and class systems
  • New game variation/ replayability
  • Play length
  • Gaming influences
  • Psychological effects of battle

 

Did you watch the talk all the way through? What did you think? Let us know in the comments.


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Guru_Shoe
Illustrator and Concept artist that enjoys writing and beating you at video games.